Level Art & Design
Levels I've created in the UT3 Editor
All custom mesh, materials, and textures were created by myself. All other assets were provided in editor. Level design, layout, and programming with kismet was done by myself as well.
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DM-Cambodia
"Mutiny" - a cinematic created in UT3 Editor
This was a group project created for the purpose of showing off 3d assets as well as kismet scripting in Unreal Matinee Editor.
Spencer Ullock - Assets, lighting, and materials for the Brig
John Costa - Assets, lighting, and materials for the Cargo Hold. Also composting of cinematic
Travis Dusenberry - Assets, lighting, and materials of Cannon Room
Aaron Contreras - Assets, lighting, and materials of Exterior Ship. Also kismet, animations, custom particles, and sound editing
Spencer Ullock - Assets, lighting, and materials for the Brig
John Costa - Assets, lighting, and materials for the Cargo Hold. Also composting of cinematic
Travis Dusenberry - Assets, lighting, and materials of Cannon Room
Aaron Contreras - Assets, lighting, and materials of Exterior Ship. Also kismet, animations, custom particles, and sound editing