Level Art & Design
Robots Vs. Humans
A single player mod I created in the Unreal Tournament 3 editor. The object of the game was to escape a robot-assembly factory which had been taken over by renegade droids. While you are escaping you must reach the main reactor and shutdown the cooling units with in the large room all while fighting off enemies. Once you have shut down the cooling units the reactor starts to malfunction and later explodes causing you to run for your life as a lake of molten lava rises and consumes the reactor room. Finally you find a maintenance cart and escape through a long tunnel while an explosion chases you all the way through. After blasting yourway out of the cargo doors you face the final boss. Once defeated the level is over.
All kismet scripting and level design was done on my own. All 3d assets, particles, materials, and sound effects were provided in engine and are property of Epic with the exception of the ceiling mesh in the main room; an asset I created myself in 3ds Max and Photoshop.
All kismet scripting and level design was done on my own. All 3d assets, particles, materials, and sound effects were provided in engine and are property of Epic with the exception of the ceiling mesh in the main room; an asset I created myself in 3ds Max and Photoshop.